In this coding adventure I try to understand marching cubes, and then use it to construct an endless underwater world.
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Project files:
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Learning resources:
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Chapters:
0:00 Intro
0:17 Algorithm explanation
3:27 Map editor
3:47 Procedural maps
4:30 Underwater world
Music from [ Ссылка ]:
"Hiding Your Reality" and "Floating Cities" by Kevin MacLeod ([ Ссылка ])
Licence: CC BY ([ Ссылка ])
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