Paper Mario The Thousand Year Door Trick.
I'm at level 52, getting most of those levels from Amazy Dayzees, but I decided that I didn't need the Amazy Dayzees anymore because their Star Points were decreasing each time I fought them, it went as low as 26 Star Points.
The grinding of the Bullet Bill trick is basically the same as you do in Super Paper Mario with the Floro Sapiens. In Chapter 5-4 Super Paper Mario, you use Bowser to grind points with his fire on the Floro Sapiens that come out of the pipes. I used a same method on Paper Mario: TTYD that a different person used on SPM. A notable person, KoopaKungFu used the grinding method he did first. Shown here,
[ Ссылка ]
So I used the same method on a GameCube controller for TTYD. A long while ago, I bought a Gamestop Gamecube Controller that has a the Turbo plugin for it. What the Turbo plugin does is make your buttons register in faster, which is why the red light blinks on the controller in the video.
Note: This trick can be done without the Turbo button. You can still get the rubber bands and pennies to make it work.
I turned the Turbo button on and I used it to make the A button go alot faster than normal. Then I got similar material of a rubber band, (Basically the same thing)I wrapped it around the controller and managed to get it on the A button ONLY. (Though I got it over the B button but luckily it didn't press on the B button)Next I used two pennies because of the weight the pennies make and the rubber band making it press down on the pennies to allow the button to be pushed down automatically.
This allowing Mario to continue to jump and I made the time accurate so it will allow Mario to jump on the Bullet Bills each and every time so he wouldn't get harmed in any way. Then the A button does the rest of the work, making Mario used the Jump option and the Bullet Bills have only 2 HP so it doesn't require another attack.
I recommend you use this trick after you use the Amazy Dayzee tricks to grow alot of levels. Good Luck.
Ещё видео!