Today I return to the archaeology world and begin the project of restoring an Ancient City in Minecraft. Joining me on this adventure is MC_Oda. Because this is the introduction, we have a little bit of fun with it.
We will be treating this like it as if it were a real archaeological project in the real world, with a few exceptions. The first step in something like this is to meet the client and go over the project details. We will also need to scout and map the site before starting anything.
Big shoutout to Impala100 for bringing his particular flavor of goblin energy to the secretary role (I'm convinced that character is an omnipotent multiversal chaos being that really likes centers of bureaucracy and you cant convince me otherwise)
@impala100
Previous archaeology series:
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Email: DaskalosBCE@gmail.com
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*Disclaimer*
(for all you Arch types out there watching this)
I am a professional archaeologist with many years worth of field work under my belt in the American Southwest. The information presented here is based on my professional and academic experiences. Not all archaeology is done the same everywhere and, as such, experiences differ. The information here is overly simplified and presented as a form of entertainment with the intent to lightly educate as well.
I guess what I'm saying is: if you're an archaeologist watching this, this is just for fun, don't be a jerk.
World seed: -5486010189755585855
World is in survival mode, with non hostile mobs. With no weather, no mobs, and always noon. cheats are on so that I may add items to my inventory for use.
Music by Tunetank.com
![](https://s2.save4k.ru/pic/Mp1Hv24cK_E/maxresdefault.jpg)