*All time stamps and games are noted below
*CEMU was set-up following this guide from BSoD Gaming: [ Ссылка ]
*All games are running at 1920x1080
*Stuttering happens when the game is compiling shaders (can be avoided by downloaded an already completed shader cache)
*Most games are locked at 60 fps OR 30 fps; as far as I know, only Zelda Breath of the Wild can be unlocked beyond 60 fps
*CPU is running on stock clock speed
0:00 (Zelda: Breath of the Wild)
1:30 (Bayonetta 2)
2:30 (Xenoblade Chronicles X)
3:00 (Mario Kart 8)
3:45 (Super Mario 3D World)
4:30 (Super Smash Bros. for Wii U)
5:00 (Pokkén Tournament)
5:30 (Donkey Kong Country: Tropical Freeze)
6:00 (Yoshi's Woolly World)
6:30 (Splatoon)
7:00 (Zelda: Wind Waker HD)
7:45 (Zelda: Twilight Princess HD)
8:30 (LEGO Star Wars: The Force Awakens)
9:00 (Rayman Legends)
9:30 (Pikmin 3)
- Recorded with Shadowplay -
Drivers version: 431.60
Specs:
CPU: i7 8700k @ 3.7Ghz
CPU Cooler: Noctua NH-D15
GPU: GTX 1060 G1 [6GB]
RAM: 16GB [2x8] 3200Mhz
PSU: 650w - EVGA Supernova 650 G2
Motherboard: ASUS Prime Z370-A II
SSD: Crucial MX500 500GB
HDD: Western Digital Blue 1TB
OS: Windows 10 Pro 64bit
Case: Fractal Design Meshify C
Links to the PC parts:
*CPU*
[ Ссылка ]
*CPU Cooler*
[ Ссылка ]
*GPU*
[ Ссылка ]
*RAM*
[ Ссылка ]
*PSU*
[ Ссылка ]
*Motherboard*
[ Ссылка ]
*SSD*
[ Ссылка ]
*HDD*
[ Ссылка ]
*Case*
[ Ссылка ]
![](https://i.ytimg.com/vi/MpUXMiGQ9_w/maxresdefault.jpg)