Along with the new Inferno, in late 2016 the SAS models in CS:GO received an overhaul. Strangely, the polycount hasn't increased that much, though we have got higher texture quality and lots of fun wobbly bits to play about with instead. In this video, I investigate.
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0:00 - CS and CSCZ
0:44 - CS:S
1:01 - CS:GO
2:25 - CS:GO new
Oh, and in real life they're not just Scottish, they're more of a British Special Forces unit, but they were founded there and they all have thick Scottish accents in-game.
Music here - [ Ссылка ]
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