Rogue Academy (Mechanics Guides)
Assassin's Creed Unity
[PC / PS4 / XB1]
Cherry Bombs
Type: Distraction Item, AI Manipulation
Function: Forces guards to look in the item's direction, walk to it, and investigate for a short time. Guards under "Hold Position" behavior like Gunners and Gate-Guards will only turn to look at it and will not physically move to its location.
Requirements: Cherry Bombs _must_ be thrown so there are no obstacles between the guard and where the bomb hits. There must be a clear line of sight between them, otherwise guards will not investigate.
Requested by Ryf
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