Mistress Sassz'ine is a boss in the new Tomb of Sargeras raid released in Legion Patch 7.2! This Heroic Mistress Sassz'ine Guide/Normal Mistress Sassz'ine Guide for ToS walks you through the Heroic and Normal difficulty Mistress Sassz'ine fight in Tomb of Sargeras. Mythic difficulty Tomb of Sargeras , and will have additional Mythic-only mechanics not shown here. LFR Mistress Sassz'ine has the same mechanics as Heroic Mistress Sassz'ine and Normal Mistress Sassz'ine, but the numbers are tuned down and there are big gaps in the Slicing Tornadoes so you don't need to use eel goo.
Mistress Sassz'ine is a fight that's reminiscent of being trapped in a nightmare aquarium. Mistress Sassz'ine is friends with a lot of different creatures of the sea, and her abilities focus on her sending her slimy friends after you. The fight is split into three phases, with Phase 3 being the first two phases worth of mechanics happening at once. Phase 1 is 100%-70% health, Phase 2 is 70%-40% and Phase 3 lasts from 40% until Mistress Sass'zine dies.
From the Abyss eel adds, the Burden of Pain tank swap and the Hydra Shot line-soak will happen throughout the entire Mistress Sass'zine encounter. In Phase 1 she'll also have Slicing Tornadoes, Consuming Hunger and Thundering Shock. For Phase 2, she drops the Tornadoes, Hunger and Shock but picks up Devouring Maw, Crashing Wave and the little inks you feed to the Maw. In Phase 3 she does friggin' everything so pull out all the stops and kill her already.
From the Abyss Eels drop goo (Murk?) when they die, which you need to survive the Slicing Tornadoes. A Tornado will despawn if it passes over an Abyss Eel goo, making a safe gap in the line. If the eels die too fast (or more likely too slowly, From the Abyss happens a LOT) you may be out of goo for the tornadoes and that's bad news.
Consuming Hunger is a DoT that spawns a murloc when it falls off. In Heroic, you need to zap it off by standing in a Thundering Shock jellyfish zap. Healers should dispel the stun off you and the murloc adds should get cleaved down along with the eels. Add damage is very important in this fight. If you don't have a murloc, get out of the Jelly Zaps.
In Phase 2, don't stand in the Crashing Wave (hard to miss, but if you trip in ink you might get slowed so watch your feet). When Devouring Maw comes, pick up ink by running over it and then run it into the OUTER circle. (the inner circle will get you eaten). Three inks will make the Devouring Maw go away.
Mistress Sass'zine is a hectic fight, particularly on Heroic difficulty. She's a bit of a roadblock for many guilds so if Sassz'ine has you stuck, you're not alone. Best of luck and have a wonderful, wonderful day!
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