The best boss fight in the game.
The only issue I have with this fight is breaking his shield seems pretty random with other characters. Buster does a lot of damage to his shield, but some attacks don't seem to hit his shield and he'll end up going enraged before his shield breaks. This happens with Pistol Charge Shots so you probably don't want to spam them too much at the start.
Staggering him is also pretty weird, it usually happens when he takes damage again after his shield reaches the critical point. I wasn't sure if he was actually going to drop.
I had to hold off on doing damage near the start here but the timing worked out perfectly. The Kalina Ann also gives a pathetic style bonus unless your using Level 3 charged rockets. Pistol Charged Shots are a lot more effective for keeping your Style Rank up.
His AI is also pretty weird at times, I've had him just spamming Javelins even when I'm sticking close and hitting his shield. He goes to the outside of the arena when he does this so you can set up a level 3 charged rocket if he throws 3 of them. He starts moving pretty quickly if he only goes for one. You can't actually grab them with the Kalina Ann.. That was a bit dissapointing but I find the Special Edition characters are pretty well equipped to deal with the bosses in this game.
I really wish Dante had a better Gunslinger moveset.. Or any type of explosive shot that can stagger at range. It would solve so many of his problems in this game. Pandora seems cool at the start, until you realize it's infinitely worse than the Spiral and Kalina Ann were in DMC3. Same goes for his shotgun, Ebony & Ivory only got a minor but incredibly stupid nerf that prevents them from dealing full damage or staggering at range. I would have been happy with another boring high powered rifle. It worked.. Richochet was also a pretty cool move.
Grenadegun would have seriously been one of the best things ever with some of these enviroments and enemies.
![](https://s2.save4k.ru/pic/NTdMWuI8Lww/maxresdefault.jpg)