Project Brutality 3.0 test build together with After Doom WAD, level The Shores of Underworld with 100% Secrets achieved, difficuty Man and a Half, Chaotic Random spawn preset. This level is based on the journey of Doomguy between The Shores of Hell and Inferno episodes we are finally jumping down to the Hell itself. We begin in the same place we defeated the Cyberdemon in the Tower of Babel, there are over 700+ monsters waiting for us (and our bigass weapons of course). Remember that some of the monsters in After Doom are custom, so we will meet a gigantic pinky that is purely just our bullet sponge and one secret boss at the end. At the beginning of the level you will see a lot of red dark textures, this is a place where our journey to Hell truly begins, but later it gets way better. The level is separated in five different biomes, the starting area hub, blue/red/yellow skull keys chambers and the final arena against GateKeeper to Hell. The blue skull key Biome is by far the shortest one and has no secrets at all, but it includes a big arena at the end when you want to return to the Hub. Red skull key is hidden in a mediocre sized arena, you have to set several switches to unleash a final boss (Cyberdemon) and grab a key to return. Yellow skull chamber is by far the biggest and the longest one to explore, lots of tough encounters to combat through, lots of Pain Elementals too. If you have the BFG10K (that one with continuous stream of plasma), you will most likely stunlock the Gatekeeper, annoying Boss that spawns demons really fast.
Beginning - 00:00
Secrets:
#1 04:10
#2 07:25
#3 10:30
#4 12:10
#5 12:50
#6 16:50
#7 21:40
#8 22:25
PROJECT BRUTALITY 3.0 DISCORD - [ Ссылка ]
My Discord - [ Ссылка ]
Project Brutality GitHub - [ Ссылка ]
After Doom - [ Ссылка ]
HXRTCHUD for Project Brutality - [ Ссылка ]
Flashlight - [ Ссылка ]
SimpleHUD - [ Ссылка ]
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