Hello again! I recently, over the course of about 10 days, made a TMP-era Romulan Warbird - and got the itch to do some combat animation work with it!
Some of the warbird motion did not turn out as I had hoped, so I am adjusting - Also this is lacking all the weapons fire, some corrected shadow angles, and the ambient lighting is a touch too bright.
Also, the running lights are way too dim, and there's too much bounce light flickering around the impulse crystals. Imma fix next go round!
The original concept for this model is by AtolmAzel - here's his sketch!
[ Ссылка ]
The original Shangri-la class design is by Bill Krause!
[ Ссылка ]
As always this is rendered in 3DSMax 2022.3, using VRay 6 GPU Optix. I'm using a 4090 RTX. Render time averages were 2m30s and 6m30s respectively, with about .25s-.5s for post effects application per frame. It's 250 frames long at 24fps.
Post in After Effects, using Sapphire by BorisFX for the lens flares, and Red Giant Looks for the color correction.
![](https://i.ytimg.com/vi/O-IIMxdz9_4/maxresdefault.jpg)