beaten 12th February
This level is stunning visually, and it's also really fun to practise. I especially love the gameplay from 17% - 56%. The issue I have is with the balancing and inconsistencies. There's not really any difficult parts in the first 56%, but then 56% - 63% is by far the hardest part of the level, so it's quite tedious to play from 0 at times. The 58% ship transition depends on how you do the ball timing before it, and the start of rafer's wave is just stupid. Flash's part, while fun, is unnecessarily difficult compared to the rest of the level, and I had countless deaths there. The three orbs at 80% are also problematic, because whether you live or not depends entirely on how you do the ship before it. If you're too high up, you hit the spike, but if you're too low down, you hit the sawblade, and sometimes you just die in the auto because the blue pad launches you out of it.
I don't really like the gameplay past 61%, as the entire second half is less fun and more difficult than the first. I also died at the last click, and had a few end fails (80% x2, 83%, 86%, 88%, 96%). This could have been very fun if the balancing was improved and some of the transitions fixed to be more consistent.
Attempts: 1682
Worst Fail: 96%
Hardest Part(s): 56% - 63%
Placement on List (as of upload date): N/A
Personal Difficulty Opinion: NLW Hard Tier, slightly easier than Prismatic Haze
Enjoyment: 6.5/10
Song: Quaoar by Camellia
Song ID: 818078
![](https://s2.save4k.ru/pic/O7csowLA4Nc/maxresdefault.jpg)