𝗦𝗨𝗣𝗣𝗢𝗥𝗧 𝗠𝗘
● Wishlist Resttore on 𝗦𝗧𝗘𝗔𝗠: [ Ссылка ]
● Support Me on 𝗣𝗔𝗧𝗥𝗘𝗢𝗡: [ Ссылка ]
Affiliate Links:
► Learn how to animate like a pro using Blender: [ Ссылка ]
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Hello and welcome to a new Resttore devlog. Join me in this one as I try to replicate the main combat mechanics from Dark Souls using Unreal Engine 5. Note that the animations at the moment are pretty crappy but the core gameplay is fully functional.
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𝗦𝗢𝗖𝗜𝗔𝗟𝗦
Twitter - [ Ссылка ]
Discord - [ Ссылка ]
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𝗖𝗛𝗔𝗣𝗧𝗘𝗥𝗦
00:00 - Intro
00:31 - What do I need?
00:51 - Working on the combat
03:32 - Patreon Announcement :)
03:46 - Fixing Animations
04:17 - Demonstration of the combat system
05:07 - I need your ideas
06:04 - Bow
06:37 - Target Lock-on
06:54 - Defense
𝗠𝗨𝗦𝗜𝗖
Track: Color Parade - A Clearing
Music from #Uppbeat (free for Creators!):
[ Ссылка ]
License code: NOCJCDN2BPGQLRWG
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Track: Sapphire - Prigida
Music from #Uppbeat (free for Creators!):
[ Ссылка ]
License code: VTN2UCSEP4BQPBRM
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Track: (FREE FOR PROFIT) smooth brent faiyaz rnb type beat - "fire"
Watch: [ Ссылка ]
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Track: smooth rnb trapsoul type beat - "come thru" - pink
Watch: [ Ссылка ]
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This is a game development video similar to the devlog series that Randy, Code Monkey, Pontypants or AIA do for their own indie games.
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