In part three of this tutorial series, I'll show you how to use Thinking Particles to simulate ocean spray.
I'll then show you how to render those particles using PyroCluster.
You'll need the free pougin HOT4d available here:
[ Ссылка ]
Part one of the tutorial is available here:
[ Ссылка ]
Part two is available here:
[ Ссылка ]
![](https://i.ytimg.com/vi/OMFWumSM0VI/maxresdefault.jpg)