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Today we'll go over (almost) every single AOV in Octane, how it looks like, and what it does. This information is relevant to any rendering engine really, since AOVs are commonly used by many 3d apps.
Bringing AOVs into your workflow can help you fine-tune your renders to get an even more impressive look than your basic beauty render, help speed up your work by allowing very extensive post-compositing editing, and can help you quickly identify possible issues in specific channels by being able to isolate them.
00:00 - Intro
00:52 - Scene Setup
01:08 - Enabling AOVs
03:22 - Cryptomattes
05:09 - Irradiance
05:21 - Light Direction
05:33 - Noise
05:41 - Post Processing
05:52 - Shadow
06:19 - Diffuse
06:35 - Diffuse Direct
06:51 - Diffuse Indirect
07:20 - Diffuse Filter
07:35 - Emitters
07:50 - Environment
08:04 - Reflection
08:09 - Reflection Filter
08:32 - Reflection Direct/Indirect
08:45 - Refraction
09:03 - Refraction Filter
09:19 - Subusrface Scattering
09:42 - Transmission
09:50 - Transmission Filter
10:07 - Volume
10:29 - Volume Emission
10:36 - Volume Mask
10:41 - Volume Z-Depth
12:41 - Custom AOV
14:54 - Global Texture
15:20 - Denoiser Remainder
15:30 - Denoiser Diffuse Direct/Indirect
15:42 - Denoiser Reflection Direct/Indirect
15:58 - Denoiser Emissions
16:02 - Denoiser Volume
16:14 - Denoiser Volume Emissions
16:20 - AO
17:16 - Baking Group ID
17:36 - Diffuse Filter (Info)
17:54 - Index of Refraction
18:16 - Light Pass ID
18:35 - Material ID
18:52 - Motion Vectors
19:58 - Normal (Geometric)
20:18 - Normal (Shading)
20:39 - Normal (Smooth)
20:45 - Normal (Tangent)
21:03 - Object ID
21:38 - Object Layer Color
21:50 - Opacity
22:16 - Position
22:36 - Reflection/Refraction Filer (Info)
22:46 - Render Layer ID
22:52 - Render Layer Mask
22:59 - Roughness
23:18 - Texture Tangent
23:38 - Transmission Filter (Info)
23:45 - UV Coordinates
23:59 - Wireframe
24:05 - Z-Depth
24:53 - Light
25:48 - Light Direct/Indirect
26:26 - Final AOV Settings
28:03 - AOV Node Editor
29:55 - Outro
Cinema 4D Tutorial - AOVs Deep Dive (Octane)
Теги
cinema 4dc4doctanetutorialhow toanimationmodels3dblenderrenderMaterialsabstracttexturespopadvancednoiseroughnoisesproceduralimperfectionsbumpwallroughnessimperfection mapsPostpost-compositingpost-comppost compcompcompingaovspassesmulti-passnormalz-depthdepth mapcustom aovchannelsambient occlusionmotion vectorsmotion vectormotion blur vectorimprove renderspositiontangent