This is a weekly tutorial live for Houdini. In this week I'm going to show how to implement procedural refraction using VEX in Houdini in SOP context for 3d modeling purpose.
I've also started a Patreon, if anyone found the video interested or helpful please consider supporting so that I can continue creating videos.
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Houdini Algorithmic Live #102 - Procedural Refraction
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houdinisidefxlivetutorialproceduralprocedural modelingparametric modelingparametric designparametricfabricationdigital designcomputational design3ddesignisosurfacelatticestructure3d modelingmodelingcomputationalgenerativeline drawingdrawingillustrationfractalreaction diffusioncelullar automatasimulationtrailparticlevfxmitosismagnetic fieldfieldvolumerenderingcomputer graphicsvisualizationalgorithmmotion graphicsgraphicsremeshquad