Total War: SHOGUN 2 1vs1: Yari Cavalry vs Katana Samurai
Clan: Shimazu vs Takeda
Battle Difficulty: normal
Yari Cavalry are mid-late game cavalry, boasting a powerful charge bonus but only average melee stats. They replace light cavalry, being superior in nearly every way but at the cost of higher upkeep and recruitment costs. Their anti-cavalry bonus and high speed make them excellent for hunting down enemy cavalry, and their high charge bonus allow them to disrupt enemy formations with ease. However, like all cavalry, they are weak to anti-cavalry infantry, and are also highly susceptible to ranged attacks, particularly Fire Rockets. Two units of yari cavalry, along with a unit of Great Guard, are granted to any faction that becomes Shogun. This includes the Ikko Ikki, who normally don't have access to yari cavalry. When trained by the Date Clan, Yari Cavalry have +2 charge bonus. Takeda Yari Cavalry are cheaper to train and maintain (at 700/175 instead of 800/200), have +2 morale, +3 melee attack, +1 melee defence, and +5 charge bonus. They are slightly worse than Takeda Fire Cavalry in almost every way, but have a better charge bonus.
Katana Samurai have good armour and average defence; they can withstand prolonged melee but, due to their lack of a bonus against cavalry, are highly vulnerable against them--particularly if charged from the flanks or rear. Katana Samurai are particularly valuable in the early-mid game, where other factions ubiquitously field Yari Ashigaru and Bow Ashigaru, with few fielding substantial cavalry or other anti-infantry forces. They still suffer if they have to fight frontally against a Yari Wall, however, and function best when attacking from the flank or rear, and particularly when they're well-rested and fighting downhill.
Shimazu Katana Samurai have +2 melee attack and +1 melee defense when compared to their standard counterparts. They are also cheaper to train and maintain (costing 650/125 instead of 750/150). In addition, while other clans can only recruit katana samurai after upgrading their training facilities, the Shimazu Clan can recruit katana samurai from the beginning of the campaign, from a region that gives them additional armor and melee attack. When trained by the Date Clan, Katana Samurai have +2 charge bonus. The Date similarly benefit from a blacksmith in their home region. Hattori Katana Samurai have kisho training, allowing them to be placed anywhere on the battlefield except the opponent's deployment zone during the deployment phase of a battle. They can also hide in light scrub.
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