Here is my deep dive into what Pathfinder 2e to make martials hold their own in a party with casters. (For more on what PF2e did with casters, see my "Did Pathfinder 2e Over-Nerf Casters?" video.)
This is 3rd in my four-part series, where I look at how Pathfinder 2e solved the "boring, weak fighters" problem that has plagued D&D since its beginnings. This doubles as an overview of the class for PF2e players. (This is also a great time showcase it to inform the development of D&D 6e!)
0:00 Intro
0:39 The problem
1:57 3 action economy + choices in combat
4:54 Build-your-fighting-style
8:25 Options, not optimization
11:36 Martially martials
12:55 Martial-caster SYNERGY
15:09 Outro
"D&D FIGHTERS, BUT GOOD" SERIES:
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