I want to show off the DUSK SDK a bit by showing the amount of potential it currently has, like being able to load raw map files from Quake 1, Quake 2, (partially) Quake 3, and Half-Life maps. This you see here is the .bsp file copied and pasted directly from HL1. I didn't make any edits to the map whatsoever. DUSK replaces the entity spawns from the supported maps with DUSK entities as you can see. Also if you're wondering, no. The switches on this map have no functionality, unfortunately.
My normal content will return eventually. Again, I just really wanted to show this off.
![](https://i.ytimg.com/vi/Ojjpsf0lyi8/maxresdefault.jpg)