Played with Boss Rush Patch.
Despite being one of the longest final bosses, Miko's attacks are (for the most part), very consistent and can be dealt with relative ease.
Her second nonspell took me a while to get a hang of. My strategy is to look for openings above my character and going through them as quickly as possible, in order to not get walled.
For Honor "Ranks of Twelve Levels" I try to stay above the bottom to not get walled by amulets. This card can bring some really weird situations. If it makes you go to the side, make sure you don't get hit by the big bullets from the following wave.
For Light Sign "Guse Flash", the most reliable opening to take is usually the one between the pink and yellow orbs. Finding a safe path becomes simpler if you do that.
Divine Light "Honor the Avoidance of Defiance", which is perfectly fitting for its name, is arguably the toughest attack in all of TD Lunatic. One should avoid getting caught between two narrow lasers whenever possible. The amulets are very treacherous due to accelerating at different times. I reccomend moving up when the grey amulets accelerate and then moving down as it appears necessary.
The final attack, "Newborn Divine Spirits", is considered pretty easily, but a mistimed misdirect can easily cost you a life. Before the final phase, I stop firing for a while to make the transition between phases easier to handle.
Boss Rush patch by Chill Observer: [ Ссылка ]
![](https://i.ytimg.com/vi/OqLQMtrmnpU/maxresdefault.jpg)