Evil deities decide to hunt down and sacrifice all the lambs in the world to prevent a prophecy from happening. The last lamb comes and is sent to heaven, where we meet with the god of the prophecy itself. With the small bargain of creating a cult in their name, we are given a new chance at life... And so begins our journey to liberate lost sacrifices from their shackles and forcefully convert the deities' minions over to our side.
The game, from what I've seen in the demo, has two different aspects. One of which is like a hack/slash model while we adventure into small worlds looking for sacrifices; and the other consists of resource management in our homeland. We allocate tasks to the new followers, like gathering wood. And we have to feed them everyday. Their outfits, name, skin color and fur pattern can be changed.
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