In this video, I'll walk you through some of the concepts, learnings, challenges and overall design thinking that went into designing a social feed for Tribe.
This is part two of a five-video series focused on getting you up to speed on some of the core product areas behind any social or multiplayer product experience! Less about specific tools or hands-on work, more holistic and applied to real-world process and use cases. It may feel a little heavier than some of my previous videos, but bear with me. It's a 56 minute summary of months of discussions and review!
Part 1: Designing a Posting UX - [ Ссылка ]
Are you new to product design and/or Figma and looking for a practical and guided step-by-step jumpstart? Have a look at my Beginners' Hands-On Tutorial and design the Google homepage, no prior experience required! [ Ссылка ]
How did you like this video? Was it helpful? Any questions come to mind about designing a social feed that I haven't covered in this video, or some decisions that I've obviated that you'd like more emphasis on? Let me know in the comments section below 💬
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Twitter: [ Ссылка ]
Figma: [ Ссылка ]
Polywork: [ Ссылка ]
LinkedIn: [ Ссылка ]
Chapters:
0:00 - Welcome
0:54 - Currently at Tribe
7:30 - Old version of Tribe
17:36 - Iterating the new version
34:40 - First private beta
38:26 - Polished version
55:23 - Conclusion
![](https://s2.save4k.ru/pic/PUvJg3UgqCo/maxresdefault.jpg)