[cries in broken primordial stance fire arcane barrier full cele weaver, follows it up with an ironic whine whilst fresh air scepter bursting some nerd down in seconds] (jk, I'll bring the cheese builds back out to play if nothing gets fixed soon).
&Look I get that staying in melee range of nade scrapper is a bad idea but so is trying to kite them out of their endless sustain despite them being like full zerk and myself being half zerk. They practically don't die but all they have to do is spam nades or kite and then you have the great privilege of a 3 minute long duel of who gets bored first. Fun and engaging lmao why is zerk nade scrapper just better cele ele
Also I didn't realize the thief was playing sword mainhand while editing bc I was just skimming through clips tbh, but the point is the same stealth is annoying and has no real counter {{{traiting for reveal, if it were even possible on ele, would just mean losing another trait that is probably crucial to the build in order to counter *one* mechanic used primarily/frequently by one class...}}}
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