Super Mario 64 was released in 1996 for Japan and North America and in 1997 for Europe.
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Super Mario 64 arranged many of the controls and designs conventions of the genre. It was not the first 3D platformer. Being the first 3D Mario game, Super Mario 64 has given way to several moves, including triple jumping, ground pounding, long jumping, diving, and somersaulting, which would be used in later instalments of the Super Mario series.
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