Hires rain created using a particle system and wind forces to give some variation in 3Dsmax, edited using graphics gale and snagit. The size of each sprite is 1280 x 960 it is recommended that whatever your x axis position is for your stage sprite the rain sprite should be the same + 50, ie if the x position is 700 set the rain sprites to 750.
![](https://s2.save4k.ru/pic/R2S6QqMzpME/mqdefault.jpg)