Tenpenny Tower is a side quest connected with Tenpenny Tower that is given by either Gustavo or Roy Phillips, and is an achievement/trophy in Fallout 3.
The quest is started either by speaking with Chief Gustavo at Tenpenny Tower or by Roy Phillips in the Warrington Tunnels.
If the quest is initiated by speaking to Chief Gustavo, the Wanderer will get an assault rifle and a promise of 500 caps for the death of Roy Phillips and his "gang." A successful speech check will raise the reward to 700 Caps, as well as upgrade the player character's starting gun to a Chinese assault rifle with some 5.56mm rounds. Attempting and failing the speech test means one will get a 10mm SMG instead.
Gustavo will direct the Wanderer to the feral ghoul infested Warrington Tunnels southwest of Tenpenny Tower. Follow the tunnels and one will find a door leading to Roy Phillips' hideout. Once Roy and his gang has been located, either kill the ghouls, or speak to Roy and offer to help him and his ghouls enter the building through the secret underground entrance to massacre the residents, or find a peaceful way for the ghouls and humans to live together. One way the ghouls will take over and occupy the area, and the other way the ghouls will be dead and the humans will continue living where they were before.
This quest will also be automatically added if one kills every resident of Tenpenny Tower. The quest will jump straight to the stage where the Wanderer can "Tell Roy Phillips the ghouls can move in.
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