A close look at the Company of Heroes 3 tactical map feature, where it improved over the previous game and what still needs work
00:00 New control options
01:22 More responsive
02:16 Exit to garrison
02:59 Icon stacking
04:08 Visual feedback
07:17 Map size
10:10 Icon size
11:47 Information bloat
15:10 Missing information
15:49 Event cues
17:06 Control positioning
18:08 Appearance of the map
18:50 Outro
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