This tutorial covers adding extra control to the Quick Effects simulations in Blender 2.8 using Particle Systems and the new Flip Fluids system.
Bonus at the end!
Timestamps:
0:00 - Beginning
1:23 - prepping source mesh
1:53 - applying quick smoke to mesh and experimenting with settings
3:04 - adding a particle system to source mesh, adjusting settings, using forcefields
4:43 - assigning vertex groups
5:11 - baking data
7:20 - using Open VDB
#BlenderFire #FireEffect #BlenderTutorial
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Blender fire simulation tutorial
Теги
blender 2.8 fire simulationblender 2.8 tutorialblender 2.8 quick smoke tutorialblender flip fluids fire tutorialquick smoke effect in blender 2.8blender particle emissionblender 2.8 open vdb importopen vdb in blenderquick fire with open vdb in blenderblender 2.8 firefire in blender 2.8fire blender 2.8blender 2.8blender tutorialblender fire tutorialblender fire 2.8blender