👋Hey guys!
Today I show you the damage test of the new van weapons in pixel gun 3d.
0:00 - Introduction
0:17 - Cyber Revolver
0:56 - Cyber Slicer
1:28 - Cyber Laser
1:58 - Neon Lightning
2:50 - Personal Opinions
✏Edited with KineMaster✏
🎵Music:🎵 TheFatRat - Close To The Sun
Test Informations: I always use normal armor and I don't use modules or wear, If I use them then I write it in the video.
Damage/1 Shot Comparison
This picture shows the body damage and it can be helpful for cat spammers, the damage includes burning, poison or bleeding but doesn't includes critical damage at these tests the shot shows the highest damage (shotgun close shot / area damage weapons like healing staff closest hit
Damage / Second Comparison:
I tested these with normal armor and without modules or wear
This picture shows only body damage
At the test I counted the reloading time too
At the shotguns the test was made with the highest damage and I included other damages like poison, burning or bleeding
This just shows just the damage/second so attributes like ricochet wall breack or area damage are not included
This picture is important just if you are a CASUAL player
Picture last time updated and tested: 2020 11. 09.
Dispersion Test: I use the squares to demonstrate the dispersion of shotguns, 1 means the shotguns dispersion radius is maximum 1 square horizontal
I know I can't show the dispersion too accurate because the dispersion is different like boars roars bullets are going horizontal.
But if a shotgun has a different dispersion that I will say
Picture last time updated and tested: 2020 11. 01.
Damage Radius Test: I use this for showing how big is a weapons area damage. I use the squares to demonstrate the maximum damage radius without modules
Picture last time updated and tested: 2020 11. 01.
Calculating Damage:
With this method you can calculate your weapons damage with knowing your weapons damage your wear and your module.
120 damage weapon + burning tiara (+7%) + cape editor (+5%) + leve 6 module (+22%) so add all the 7+5+22=34% here is the schema 100%=120% damage. 134%=? 134x120=16.080 16080/100=160.8 damage My highest module is leve 7 so I asked someone who had level 10 module
The damage increasing till level 7 module is 95% accurate after it I had some confusing numbers
NOTE: The damage what pg3d writes are not real thats why I write the real damages here
Last time updated and tested: 2020 11. 01.
About me:
I am f2p player
I have 5 accounts
3 clans: PIXEL LEGENDS ID:19135669
PIXEL LEGENDS 2 ID:30007313
PIXEL LEGENDS 3 ID:30236418
If you can send a request and we have space for you then you can join.
PIXEL LEGENDS 3 is a clan for not that active players
Discord - [ Ссылка ]
----------------------------------------------------------------------
FREE CLAN: [ Ссылка ]
Best way to get clan weapons and gadgets - Tutorial
[ Ссылка ]
All ways to get gold - [ Ссылка ]
All ways to get diamond - [ Ссылка ]
----------------------------------------------------------------------
👉Write in the comments what do you want to see in the next video!
👉If you enjoyed this Pixel Gun 3D video, like and subscribe for more new PG3D tips, strategies, calculations, tests and personal experiences.
#Cyber #Test #TradersVan
Ещё видео!