Halo: Reach, released on Xbox 360 in 2010 by Bungie, is a beautifully sad, incredibly entertaining take on the Halo formula which holds up extremely well even in the present.
The story of Noble Team and fall of Reach is a tale beloved by Halo fans, and to say I'm rather fond of Halo: Reach would be something of an understatement too
This video is a supercut of my work covering Bungie's Halo swansong, a detailed, level-by-level analysis of Halo Reach's campaign from start to finish.
If you enjoy the video, do consider subscribing, and thanks for watching!
#halo #haloreach #bungie
Subscribe: [ Ссылка ]
Twitter: [ Ссылка ]
Instagram: [ Ссылка ]
Patreon: [ Ссылка ]
Contents:
00:00 - Intro
00:33 - Winter Contingency
13:02 - ONI Sword Base
23:44 - Nightfall
32:39 - Tip Of The Spear
43:23 - Long Night Of Solace
58:45 - Exodus
01:12:42 - New Alexandria
01:25:07 - The Package
01:34:23 - The Pillar Of Autumn
01:43:29 - Lone Wolf
The Ultimate Halo: Reach Critique
Теги
halohalo gameplayhalo reviewhalo campaignben plays gameshalo levelhalo critqueben plays games halohalo retrospectivehalo reachhalo: reachhalo reach analysishalo reach reviewhalo reach gameplayhalo reach campaignpillar of autumnoni sword basewinter contingencynew alexandrialong night of solacehalo reach critiquehalo reach retrospectivemaster chief collectionhalo reach exodusnoble teamben plays games ultimate critique