An implementation of the Phong Lighting model for specular highlights. Includes the Blinn-Phong variation, as well as normalized versions of each to demonstrate constant total reflectance per surface area.
To learn more about Phong's specular model, check out his original paper:
[ Ссылка ]
To learn more about normalized Phong lighting models, check out this blog post:
[ Ссылка ]
![](https://s2.save4k.ru/pic/SE6U7HG36uU/maxresdefault.jpg)