Prodeus! There's a mapping contest going on, for Prodeus, and we're playing some of the entries! This one is more Quake style than Doom style! PREPARE FOR STONE CORRIDORS AND AWESOMENESS! Let's Play Prodeus!
PRODEUS MAP GOES QUAKE STYLE! | Let's Play Prodeus Custom Maps! (1080p 60fps)
PRODEUS Demo on Steam:
[ Ссылка ]
PRODEUS on the Web: [ Ссылка ]
Steam description of PRODEUS:
Prodeus is the first person shooter of old, re-imagined using modern rendering techniques. It reaches the quality you expect from a AAA experience while adhering to some of the aesthetic technical limits of older hardware.
Our Art Style:
High Quality 3D Retro Aesthetic
A focus on over the top visual effects.
Awesome dismemberment system
Infinite blood (go crazy, paint the walls red!)
Gameplay:
Fast pace action
Hellish destruction
Dynamic Soundtrack
Visceral and engaging combat scenarios
Heavy duty weaponry
A multitude of secrets to discover
Replayability:
Continuous support
User generated content
Easy to use Level Editor
The Team:
Prodeus is being developed by Michael Voeller and Jason Mojica of Bounding Box Software who have a combined 25 years FPS development experience, along with talented freelance artists and designers.
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Outro music: "Funkn Waffles" by TeknoAXE [ Ссылка ]
#PRODEUS #PRODEUSgame #ProdeusEarlyAccess
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