So what I wanted to do with the flashlight is to have a slight semi-realistic feel to it. So I have a sliiiiiight delay in how the flashlight follows the camera movement.
I also added a material to the light so that it got those pattern that flashlights do. There is no flashlight out there that is perfectly shaped as a circle! So I made one in photoshop and I’m ok with the results of how it looks, but I might want to tweak it later.
Third thing I did was to lower the flashlights position on the character so that it is lower down, giving anything it shines on shadows that are visible for the player. I think this is one of the best parts that makes it feel a little bit more realistic. In real life you always see shadows from your flash light.
Last thing I did to make it more realistic was to play around with the temperature of the light, not the color, the temperature. They are different. This gives the light a slightly more warmer tone, I might change it later on! I just don’t want a perfectly white light.
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