WEAPON - STAFF
Staff is a weapon from Act II in Shadow Fight 2. It is unlocked at level 9. Staff is used by the bodyguard Dragon, the fighter Serpent and their Ninja counterpart. The Staff later variates in different forms as well, for example: Heavy Staff, Telescopic Staff.
MAGIC
Magic is one of the five types of equipment available in Shadow Fight 2, along with weapons, armor, helms, and ranged weapons. It is unlocked after defeating Hermit, the second demon from Act II: Secret Path. Magic Amulets are used to cast magics and magic attack can only be used when the magic energy meter is fully charged; the meter is charged by dealing or taking damage from weapon attacks or unarmed attacks (punches, kicks, and throws). Moves with more "power" (as indicated in the in-game movelist) generate more energy. Players also can charge their magic faster with the Magic Recharge enchantment.
SENSEI
Sensei is one of the main characters in Shadow Fight 2. He is also a playable character in Old Wounds, an exclusive game mode in the Special Edition, which tells the story of Sensei when he was young. Sensei is first met at the beginning of the game, and is the first person to have a written speaking role
SHADOW
Shadow is the protagonist and the main character of Shadow Fight 2. He is the character that the players control throughout the game. Shadow is a legendary warrior driven by his arrogance to seek a worthy opponent matching his skills. In the process, he ends up opening the Gates of Shadows and loses his physical body to the Demons who are hence unleashed.
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