Rise Of The Reds 1.87 for Command & Conquer Generals Zero Hour is the PUBLIC beta available for everyone. All you have to do is to register at SWR Forums, find Rise Of The Reds 1.87 subforums and download it. It needs both previously installed Rise Of The Reds 1.85 and 1.86. Mod works of course only when your C&C Generals Zero Hour is patched up to 1.04 version of the game. And no, please don't ask me how to install it or where to find the 1.87, I simply don't care and I don't want to be your caretaker. The campaign mission from the video is available in the links below in the description.
Fourth mission can be quite laggy and slow, when there are lots of units around on the battlefield. Your objective is to defend the Black Market and the Arms Dealers who come in later, not rather a hard task to do. Take a note however that you really don't need in this mission to destroy all of the ECA forces on the map, it's really not an objective. Map layout can remind you one of the Tiberian Dawn's missions, can't really remember which one to be honest. Once when you defend the Black Market from the incoming ECA onslaught, you get the full control of your base. For the secondary objective you need to clear the valley for the incoming Russian Arms Dealers, it's a timed objective. You must take down all the Artillery Platforms, Mortar Sites, Heavy Artillery Bunkers and other defences around, it's mandatory. Use your Radar Scan to see these positions, it's another not so hard task to do. When the Arms Dealers arrive, the ECA will begin furious attacks your base. Repel them and the mission is won.
As for the campaign missions
You must place each map in a specified folder in your Documents /Command and Conquer Generals Zero Hour Data/Maps/ directory. Then in the game, take skirmish and choose UNOFFICIAL MAPS.
![](https://s2.save4k.ru/pic/T23n2ywetkY/maxresdefault.jpg)