Expanding the city and building a traffic efficient road layout using basic road hierarchy. This is part 52 of my unmodded Cities: Skylines series – Design and Manage: "Principles of Road Hierarchy".
Road Hierarchy Tips (The Beginner's Guide to Traffic): [ Ссылка ]
Cities: Skylines is a city-building game developed by Colossal Order and published by Paradox Interactive.
Copyright © 2018 Paradox Interactive AB. www.paradoxplaza.com
About this series ([ Ссылка ])
'Design and Manage' is a Cities: Skylines let's play series that focuses on what are for me two core aspects of the game: Design (eye candy, aesthetically pleasing layouts, road systems and districts) and Management (earning a positive income while providing all necessary services to maintain a functional city and a healthy traffic flow).
This series is played without mods.
Main DLCs installed: After Dark, Snowfall, Natural Disasters, Mass Transit, Green Cities, Parklife.
#DesignAndManage
#CitiesSkylines
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My PC specifications: [ Ссылка ]
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Intro/background music ([ Ссылка ])
'Energy'
'Straight'
Fantasy music by Vindsvept:
'From Afar'
License: [ Ссылка ]
Find more from Vindsvept here:
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