This series will take you through how to play OpenTTD. Enjoy!
• [ Ссылка ] ◄ Steaming Places, Video Locations, Social Media, Contact, In Game and more
• [ Ссылка ] ◄ News, Events, Schedule, Info, Downloads ect
• [ Ссылка ] ◄ Viewer+, Giveaways, Game servers, Chats, Extra Videos and more
► Series Playlist: [ Ссылка ]
► Game Download Link: [ Ссылка ] (or on Steam)
00:00 - Video Start
00:36 - Before You Start
01:10 - GRF's And Game scripts
01:49 - Where to get Mods
03:15 - Activating GRFs
05:25 - Configuring GRFs
06:27 - Using Game scripts
08:38 - Externally Sourced Mods
09:47 - The Risks of Modding
11:18 - Outro
OpenTTD is a business simulation game in which players try to earn money via transporting passengers and freight by road, rail, water and air. It is an open-source remake and expansion of the 1995 Chris Sawyer video game Transport Tycoon Deluxe.
OpenTTD duplicates most features of Transport Tycoon Deluxe and has many additions, including a range of map sizes, support for many languages, custom (user-made) artificial intelligence (AI), downloadable customisations, ports for several widely used operating systems, and a more user-friendly interface. OpenTTD also supports local area network (LAN) and Internet multiplayer, co-operative and competitive, for up to 255 players.
OpenTTD is free and open-source software licensed under the GNU General Public License version 2.0 and is under ongoing development. According to a study of the 61,154 open-source projects on SourceForge in the period between 1999 and 2005, OpenTTD ranked 8th most active open-source project to receive patches and Turn on screen reader supportcontributions. In 2003 or 2004, development moved to their own server. Since 2018, the project uses GitHub for its source repository and bug tracker.
Intro: "Welcome to the Show" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
[ Ссылка ]
All other music by Jason Shaw on Audionautix.com
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