Covers the basics required for Epipolar Geometry.
Source:
Multiple View Geometry in Computer Vision
by
Richard Hartley and Andrew Zisserman
Section 2.1 to 2.6 Slides:
[ Ссылка ]
![](https://i.ytimg.com/vi/UOfai7dd4-s/mqdefault.jpg)
Covers the basics required for Epipolar Geometry.
Source:
Multiple View Geometry in Computer Vision
by
Richard Hartley and Andrew Zisserman
Section 2.1 to 2.6 Slides:
[ Ссылка ]