In this video, I walk you through how to install 3D Gaussian Splatting for Real-Time Radiance Field Rendering. I also walk you through how to make your own scenes with 3D Gaussian Splats. You do not need any prior programming or command prompt experience. See below for links to the modified repository I reference in the video as well as helpful text links that you will use in the video.
Link to GitHub Repo: [ Ссылка ]
FFMPEG Command to extract images from video:
FFMPEG -i {path to video} -qscale:v 1 -qmin 1 -vf fps={frame extraction rate} %04d.jpg
If you are unsure how to capture images or video for your own scene. I recommend this guide that I made for @EveryPoint: [ Ссылка ]
Original 3D Guassian Splats project page: [ Ссылка ]
Show Timeline:
00:00 Intro & What are 3D Gaussian Splats Are
01:52 3D Gaussian Splatting Workflow Overview
03:22 Installing Dependencies/Requirements
12:53 Cloning the Repository
15:05 Setting Up the Optimizer
18:00 Preparing Your Images for the Optimizer
27:47 Optimizing the Data
31:49 Running the Real-Time Viewer
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