Yes, I'm aware everyone who's used Reaper tells you how awesome it is for game audio. Thing is, I agree!
This tutorial shows how you can quickly spread out files along a track, glue them together, then bounce the items to the same name as the selected tracks.
I think everyone who prepares assets for game audio, or sound libraries needs Reaper for this quick edit and export functionality. Now Reaper can even inject metadata! I've been putting together a tool to hold all metadata for injection and naming as well. That is all a topic for a future tutorial.
If you have questions about this please comment. If you have your own workflow ideas please share.
![](https://i.ytimg.com/vi/VFuB2K55fhI/maxresdefault.jpg)