Timestamps and commentary in the description!
I did this in one afternoon. I used the save file on Moriya Shrine because I haven't even cleared the game on Normal yet, so spell histories may be off. This was very fun to do!
00:04 :: Cherry Blossom Sign "Cherry Blossom Blizzard Hell" (Yuyuko)
I can't read this one at all, so I'm thankful it was short. Do diagonal up-left movements when a bullet is in your path; the input lag will make you cross through properly.
00:28 :: Mountain Echo "Yamabiko's Specialty Echo Demonstration" (Kyouko)
I'm not sure how you're supposed to read the big bubbles, but hey, it worked out. I imagine you switch focus between the bubbles and rings.
00:53 :: Poison Nail "Undead Murderer" (Yoshika)
Micrododging all the way. I had trouble seeing the kunai because they blended together in my vision. Keep trying, stare closely if you need to. You can do it!
01:30 :: Path Sign "TAO Fetal Movement ~Dao~" (Seiga)
The hardest of the lot. It's technically streaming... just with a whole lot of stuff also thrown at you in the meantime. Try to stay next to the lasers; it usually helps with misdirecting the electric orbs. Don't be afraid to go over 300 tries here.
02:00 :: Vengeful Spirit "Iruka's Thunder" (Tojiko)
This one's relatively straightforward. Keep note of the direction the arrow lines travel, and position yourself accordingly to not get hit by their sudden turns. You can almost ignore the small bullets, but not quite.
02:21 :: Saint Girl "Sun Goddess's Sacrifice" (Futo)
The coolest one. It starts like normal, but with little yellow bullets in the way; dodge those however you see fit. Then you're in a small area, where you dodge like in the non-OV versions... then micrododge the blue amulets like your life depends on it. It's fun once you get the hang of it!
03:00 :: "Divine Spirits' Universe" (Miko)
Also very fun. Navigate the spinny doom like normal, but try to plan out a path through the slower moving bullets on the other "layer". Not too bad, either.
03:36 :: "Wild Carpet" (Mamizou)
This one isn't the worst; watch both sides and dodge accordingly. It should end before you've done too much dodging. The difficulty seems to be from how it's very different from the EX card it's based on...?
![](https://i.ytimg.com/vi/VJjuI7AqzwM/mqdefault.jpg)