For 1.31:
In game HDR Settings:
HDR10, 800 Peak White, 1.25 Tonemap, whatever UI Brightness
Reshade Settings:
prod80_CurvedLevels Shader
Dithering enabled @ 1.0 strenght
23 Black Point
255 White Point
.999 Shoulder Pos. X/Y
.100 Toe Pos. X
.175 Toe Pos. Y
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Original video description:
Reshade
Prod80 - CurvedLevels
In Game HDR: 849, 1.5, 100
Grey: 26 (23 with these In-Game HDR settings is the actual point where no clipping can be seen, but I prefer the more contrasty look when you aren't in pitch black rooms)
Should Y: 0.775
Toe X: 0.060
Toe Y: 0.155
Best I can do with the limited range the game has in HDR.
I play the game in 21:9 on an LG C9 and shadowplay didn't pick up on that for some reason.
![](https://s2.save4k.ru/pic/VMiAqjRhVcU/mqdefault.jpg)