Magic: the Gathering's color pie is an inherently complex thing, sure each of its five colors are rigid and easy to define but the magic happens when you begin to combine these colors to create something new. This game of ours has leveraged this complexity to craft many unique factions and characters over the years, but when it comes to MTG's three color combinations, known as shards and wedges, the definitions become less apparent and the examples less available. That's why, in this new series, I aim to clear up what drives each of them at a fundamental level, starting with the shard of Esper, the combination of White, Blue and Black. A Shard that is driven by ambitious goals and a desire for excellence, accomplished through control of ones self and their environment.
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