MMORPGs try to cater to a wide audience... however this comes at a price. Difficulty and Challenge are an important part of MMORPGs and without them, you're left with the sad state that our MMOs are in today... lonely, easy and meaningless...
However what if there was an MMORPG looking to change this learning from the mistakes of our predecessors like Wildstar, Guild Wars 2 but most importantly - World of Warcraft. In today's video we'll be discussing this and the future of one of the most anticipated MMORPGs in modern history.
I put alot of work into this video, maybe a little too much as it caused the video to be 7 hours late 😂
well I hope it was worth it and I hope to see you in the Discord: [ Ссылка ]
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