Special thanks to aatykon, acidhouse, blaser, blowpipe_osrs, giraffes, jonppeli, meerkatphone, rastaman, stuge, unpredictble, as well as many more for providing clips and data for the guide, and special thanks to the Inferno Speedrunning Discord for having resources and providing an environment for the community! You can find them over at discord.gg/zuk
TABLE OF CONTENTS
0:00 Intro
Sub 65 Grandmaster Combat Achievement
1:57 1.1 - Prerequisites
2:57 1.2 - Sub 65 Gear Setup
3:44 1.3 - Main Priorities
6:32 1.4 - Fundamental Barrage Procedure
7:43 1.5 - The Phantom Barrage
8:29 1.6 - Fundamental Safespotting and Corner Trapping
10:57 1.7 - Fundamental Brewing Procedure
12:15 1.8 - Basic Kill Order
13:23 1.9 - Avoiding Drag Deaths
14:39 1.10 - Late Wave Tutorial
16:24 1.11 - The Jad Skip
Sub 55 Chinchompa Threshold
17:35 2.1 - Sub 55 Gear Setup
18:25 2.2 - Main Priorities
19:18 2.3 - Basics of Proper Chin Usage
23:47 2.4 - Wave Start Procedure
25:31 2.5 - Premovement
26:37 2.6 - Keeping Blobs Intact
28:38 2.7 - Basic 2t Flick
30:16 2.8 - Basic Early Solves
31:21 2.9 - Basic Late Solves
32:38 2.10 - Wave 15 Catastrophes
Sub 52 Oblivion / Solitary PvM Diaries
34:06 3.1 - Sub 52 Gear Setup
34:37 3.2 - Main Priorities
35:47 3.3 - 2t Blob Proficiency
37:12 3.4 - Advanced Kill Order Setups
41:08 3.5 - Efficiently Closing Distances
42:43 3.6 - Low HP Monsters
43:26 3.7 - Common Chinchompa Setups
46:01 3.8 - Flicking Zuk's Sets
47:09 3.9 - Jad Healer Skip
49:16 3.10 - Miscellaneous Timesaves
Sub 50 Legacy Threshold
51:47 4.1 - Sub 50 Gear Setups
52:46 4.2 - Main Priorities
53:34 4.3 - 2t Blob Flick Mastery
55:50 4.4 - High Level / Unconventional Chin Setups
57:32 4.5 - Scythe Tech
1:00:01 4.6 - Scythe Tech Kill Order
1:03:16 4.7 - Conditioning Mages
1:04:55 4.8 - The MJH Skip
1:07:27 4.9 - Miscellaneous Themes
Further Beyond (Sub 47:30)
1:08:39 5.1 - Gear Setups
1:09:33 5.2 - Mega Scythe Tech Data
1:12:08 5.3 - Thrall Tech
1:15:37 5.4 - Mitigating Bat Drains
1:16:34 5.5 - Final Notes
1:17:32 - Outro
P.S. -
Lots of people asking about how other things to optimize at s47:30. It really is just the same strategies but executed cleaner, but one of the main ways to illustrate that is always 2x blowpiping per blob pop.
If you're only throwing 1 chin per blob pop and let's say it avg 15 dmg (very generous), if you pop 20 blobs in a run, you'd have done 300 damage during blob pops, when someone playing for 2x blowpipes per blob pop would probably do 600+. By the time you try for sub 48 etc. you shouldn't be ok with just doing single chins, always try for the 2x blowpipe or blowpipe chin, because "just getting by" isn't good enough anymore.
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