In this episode I go over how I painted my Impulsor transport for the Ultramarines chapter. I discuss the colors used as well as my experience trying to duplicate the color scheme from the box art. I also discuss how I magnetized the various weapons and wargear options for the transport, and some of the challenges I had.
Colors Used:
* Abaddon Black
* Iron Warriors
* White Scar
* Nuln Oil
* Retributor Armor
* Macragge Blue
* Rakarth Flesh
* Pallid Wych Flesh
* Calgar Blue
* Reikland Fleshshade
* Agrax Earthshade
* Bugman's Glow
* Cadian Fleshtone
* Kislev Flesh
* Warpstone Glow
* Moot Green
* Mephiston Red
* Stirland Mud
* Steel Legion Drab
Ways to get the Impulsor:
Warhammer 40k Combat Patrol - Space Marines: [ Ссылка ]
Warhammer 40k Combat Patrol - Blood Angels: [ Ссылка ]
Warhammer 40k Combat Patrol - Black Templars: [ Ссылка ]
Warhammer 40k Primaris Impulsor: [ Ссылка ]
Warhammer 40k Starter Paint Set: [ Ссылка ]
Painting Gear I Use:
* Army Painter Paint Brushes: [ Ссылка ]
* Army Painter Wet Palette: [ Ссылка ]
* Battery Powered Pen Drill: [ Ссылка ]
* Magnets: [ Ссылка ], [ Ссылка ]
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- [ Ссылка ]
![](https://s2.save4k.ru/pic/VqVoqqUGC9U/maxresdefault.jpg)