We couldn't wait for Samus to return in Metroid Dread, so we made our own version for anyone to download! This model is textured and rigged for any animation purposes you may require. To create this model we needed to analyze the original model before the game was released. In this video we talk about what we learned and how we used this information to make our own higher detailed model.
DOWNLOAD: [ Ссылка ]
Total Triangle count is 49,651. Textures are 4K. Please feel free to tag us @Curiomatic on twitter for any artworks or animations you use this model for. This model is an unofficial fan recreation and tribute to the Metroid Series. The Metroid Series and Metroid Dread are owned by Nintendo. This file is in no way affiliated, associated, authorized, endorsed by, or in any way officially connected with Nintendo Co., LTD or MercurySteam. Metroid Dread can be purchased for Nintendo Switch.
MODEL CREDITS
Creative Direction:
Chris Szczesiul ([ Ссылка ])
Omni Jacala ([ Ссылка ])
Modeling:
PikPM ([ Ссылка ])
Harry[Prism] ([ Ссылка ])
Katia Marturini ([ Ссылка ])
Rigging:
Gabriel Tiba ([ Ссылка ])
VIDEO CREDITS
Edited by:
Andrew Coleman ([ Ссылка ])
Chris Sczesiul
Omni Jacala
Music by Scruffy
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TIMESTAMPS
00:00 Intro
00:50 Why we Wanted to Re-create Samus
02:54 Expanding on the Original
04:11 Planning the Modeling Approach
06:36 Optimizing the Model
08:57 Creating a User-Friendly Rig
12:24 Creating the Promo Video
14:49 Conclusion
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#MetroidDread #Blender #b3d
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