It is essential to teach Human-Computer Interaction skills for scientists involved in all phases of any tool or method development. Do researchers really invest in identifying their instruments' potential users/audience and perform usability testing to validate their solutions and decision support methods?
This is the second part presentation on qualitative usability testing. The goal of this presentation is to introduce designers and researchers to user experience and usability testing. The presentation provides practical advice on metrics to collect, analysis techniques to follow, and results validation techniques of usability testing. The presentation provides practical advice on the usability testing metrics.
This journal paper is an example where we used focus group discussions:
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