This is a play-through using Orochi Iori, Orochi Leona and '94 Kyo in the Arcade version of King Of Fighters '97. Read on below for more information...
Orochi Iori and Orochi Leona act as the sub-bosses (one at a time) of this game before you fight the Orochi team. Both are unlockable playable characters.
'94 Kyo is a hidden alternative version of regular Kyo and is a hidden playable character.
===== HOW TO UNLOCK O.IORI & O.LEONA =====
On the character select screen, after selecting the mode (Advanced or Extra) and the cursor appears, input the following commands in the order below:
1) Hold [Start] and press Left, Right, Left, Right, Left, Right, [LP] + [HP]. This unlocks Orochi Iori.
2) Hold [Start] and press Up, Down, Up, Down, Up, Down, [LK] + [HK]. This unlocks Orochi Leona.
Their icons will appear at the bottom of the character select screen as each command is completed.
===== HOW TO SELECT '94 KYO =====
On the character select screen, highlight Kyo, hold [Start] and select him.
===== ABOUT O.IORI & O.LEONA =====
Both are in the state when they are awakened by the Orochi blood (Riot Of The Blood), which makes then more powerful and become crazy.
In gameplay, they have exactly the same moves are their regular counterparts, with the difference being that they are faster and have lower jumps, which means that they are designed as ultra aggressive characters. Their portraits, sprites and colour palettes are slightly different too of course.
===== OTHER INFORMATION =====
---- Neither Orochi Leona or Orochi Iori are part of any special or edit team, so they do not have any special dialogues nor endings.
---- Regarding Orochi Leona and Orochi Iori, when playing in arcade mode, you face only one of them as a sub-boss. It seems to be random on which one you fight.
---- They are also known as Wild Iori, Wild Leona and Rampaging Leona.
===== POINTS OF VIEW =====
One of the biggest criticisms I've always had about KOF'97 is the fact that during fights, it plays a generic background noise when you're playing as/fighting against most characters... only a few characters have proper music themes, for example Athena and Terry. I think this was either an experiment by SNK to test the waters regarding this aspect or SNK didn't have time to compose enough music tracks for at least one theme for a team member.
KOF'97 has one of the best intros of KOF though...
===== THE SPEECH IN THE INTRO =====
" They're back through the heat for an answer they have long been searching for.
Is it the fate or just budding coincidence?
It shall be clear as three powers will be as one.
Now, the forth phase is about to begin.
The king of fighters ninety-seven.
The story moves towards it's final destiny. "
![](https://s2.save4k.ru/pic/WRQT_U8_-w8/maxresdefault.jpg)