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SERIES INFORMATION
Champion minis are short by design. The goal is that players who are going up against a champion for the first time can quickly learn the basics of that champion, even during a loading screen. These will be loosely prioritized based on free week champions. These will be released very frequently.
If you want a series that offers mechanics, play tips, and countering tips in far more depth, check out my 'Don't Feed' series here on YouTube.
Flash
If I refer to Flash I am also referring to blink abilities and, depending on context, other movement abilities.
CHAMPION
Magic Damage
Purchase magic resist items.
Physical Damage
Purchase armor items.
Strong Normal Attacks
Team should purchase Frozen Heart and/or Randuin's Omen.
AOE / Secondary Damage
Consider purchasing life steal or spell vamp.
High magic resistance
Purchase Void Staff if you are a magic damage dealer.
High armor
Purchase Last Whisper if you are a physical damage dealer.
ABILITIES
Skillshots
Stay on your toes and keep moving. If laning against a skillshot champion, purchase boots first. Some skillshots can be blocked by staying behind minions.
Crowd Controls
Reduce with Tenacity items such as Mercury's Treads. Break with Quicksilver Sash or Cleanse.
Fast
Counter with slowing items such as Phage, Frozen Mallet, Rylai's Crystal Scepter, Randuin's Omen, Bilgewater Cutlass or Hextech Gunblade. (Situationally prevented by Master Yi, Olaf, Garen, and Evelynn)
Strong Healing/Regeneration
Use healing reduction effects from Ignite or champion abilities. Alternatively, purchase Executioner's Calling or Morello's Evil Tome.
Channeling
Interrupt with most crowd controls.
Suppression / Strong Debuffs
Break with Quicksilver Sash.
Strong Farmer / Pusher
Have teammates flank them if they overextend.
Weak Farmer / Pusher
Keep minions pushed to tower to force them to defend lane or lose it and increase difficulty of last hitting.
Initiator / Poke
Initiators are champions who can start skirmishes and teamfights quickly. Poke champions are able to harass from a far enough range that they can avoid direct fights. These are both counters to each other, as strong initiation will overcome poke, but consistent poke can discourage initiation. Initiation in League of Legends tends to be stronger than poke, but it depends on the players and champions.
The Banshee's Veil item tends to counter both. Pushing objectives and ignoring champions who rely solely on their poke can also be effective.
Brand - Champion Mini
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