Edit with temporary "solution" : the issue is related to wide screen- This time I've unplugged every screen apart from the standard 60hz 21 inch 1080p 16:9 screen and I could do a couple of dungeons with no fenris crash. Next I only plugged in the wide screen with bigger aspect ration and 144hz refresh rate and the game crashed within minutes on the first dungeon, lastly I've changed the hertz ratio on my wide screen to 60hz to match the rest of the screens and it seems to work too.
The problem history and troubleshooting:
The issue starts occurring randomly in the instanced dungeon for the main quest (it often happens in regular dungeons however the first time it's being loaded I have a few minutes before it starts crashing therefore rushing is the only option).
The last campaign quest took me 10 crashes to try. Whenever the game crashes the first time the subsequent attempts aren't possible because the crash is almost immediate.
To go further I had to do something else in the world in the video i've choosen a dungeon. Next I went back to the main story quest and finished it by rushing as quickly as I could just as I've completed the entire storyline to be fair.
My first character crashed on the first mission and there was no option to expore therefore I made the second char and rushed out of there asap.
Not sure why this happens as I'm the only one from my group that struggles with this issue. Tried comparing the machines and the only difference is that I have sound interface, multiple screen setup of which one of them is super wide (wider than the game supports and I get the black bars at the side) as per the software comparison it's really hard to tell what are the differences - there could be loads. However in my opinion it boils down to hardware that causes the issue.
The fenir crash report shows that one of the threads is crashing out and the access is denied.
Seeing that I've tried adding the game to firewall rules, disabled fire wall, antivirus etc.
There's multitude of shader / rendering issues just before the crash it might be just a standard system massage as the game is still in the development state there might be missing bits here and there but just in case I tried lowering the details of the game, changing the resolution, changed screeens on which I play ( i usually play on the ultrawide).
Next I Updated the gpu and windows version to the latest.
Also changed the chroma settings that every forum mentions still no use.
System specs:
CPU Details: Intel(R) Core(TM) i7-10700KF CPU @ 3.80GHz
GPU details : ROG ASUS GTX 1080ti
RAM : 32gig 3600Mghz BasiliskX
Mainboard: Z370 Carbon
Monitor 1 : Samsung Odyssey g9 ultrawide
Monitor 2 and 3 : Dell u2414H
Mouse : Corsair Scimtar Elite
Keyboard : Asus ROG HORUS GK2000
Audio interface : Focusrite Scarlet 2i2
Drivers:
Nvidia driver version : 531.29
Direct X Runtime version : 12.0
Operating sys: Win 10 latest as of today.
![](https://i.ytimg.com/vi/XGD7pXZTWKM/mqdefault.jpg)